"Brunt Special" Mk I Bully Club[]
Attributes[]
Versatile[]
Broadly effective against most Enemies, but not as efficient as a specialized weapon against a particular foe.
Strikedown[]
Use of the largest, hardest hitting attack, designed to take down the toughest targets that might otherwise be untouchable
Special Attack[]
A heavy punch that ignores stagger reduction and set enemies up for follow-up attacks.
Stat Bonuses[]
Damage | 0% | 100% | Notes |
---|---|---|---|
Light Attack | 75 | 105 | |
Heavy Attack | 250 | 350 | |
Mobility | 0% | 100% | Notes |
Sprint Speed | -0.22 | +0.22 | |
Dodge Distance | -15% | -5% | |
Dodge Limit | 3 | 4 | |
Penetration | 0% | 100% | Notes |
Light Attack vs Flak | 53.40% | 99.30% | |
Light Attack vs Carapace | 12.96% | 27.92% | |
Heavy Attack vs Flak | 73.60% | 129.70% | |
Heavy Attack vs Carapace | 73.60% | 129.70% | |
Defences | 0% | 100% | Notes |
Sprint Cost /s | 1.75 | 1.25 | |
Push Cost | 2.25 | 0.75 | |
Finesse | 0% | 100% | Notes |
Attack Speed | +0% | +14.29% |
Blessings[]
Name | Level 1 Effect | Level 2 Effect | Level 3 Effect | Level 4 Effect |
---|---|---|---|---|
Confident Strike | +5% Toughness on chained hit | +6% Toughness on chained hit | +7% Toughness on chained hit | +8% Toughness on chained hit |
Perfect Strike | N/A | N/A | Critical hits ignore mass bonus from armour | N/A |
Thunderous | Target receives 1 stack of 5% brittleness on hit. Lasts 5s. | Target receives 2 stacks of 5% brittleness on hit. Lasts 5s. | Target receives 3 stacks of 5% brittleness on hit. Lasts 5s. | Target receives 4 stacks of 5% brittleness on hit. Lasts 5s. |
Haymaker | 1% chance to instakill human sized enemies on chained heavy hit. Stacks 5 times. | 2% chance to instakill human sized enemies on chained heavy hit. Stacks 5 times. | 3% chance to instakill human sized enemies on chained heavy hit. Stacks 5 times. | 4% chance to instakill human sized enemies on chained heavy hit. Stacks 5 times. |
Skullcrusher | Target receives 1 stack of 5% damage if already staggered. Lasts 5s. | Target receives 2 stacks of 5% damage if already staggered. Lasts 5s. | Target receives 3 stacks of 5% damage if already staggered. Lasts 5s. | Target receives 4 stacks of 5% damage if already staggered. Lasts 5s. |
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