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Alternative weapon info details can be found here.
Equipment refers to any Weapon or Curio that can be equipped by a Reject. Equipment can be purchased through the Armoury Exchange or presented as an Emperor's Gift at the end of a mission. The average power level of Equipment determines what can be purchased through the Armory Exchange. Equipment can also be improved, and their attributes changed through the Shrine of the Omnissiah.
There are 5 rarity types in Darktide, each having their own number of Blessings and Perks.
Weapon Rarity[]
Rarity in Beta
Rarity after release
No. Perks
No. Blessings
Salvaged
Profane
0
0
Black Market
Redeemed
0
0
Frontier
Anointed
1
1
Millitarum Issue
Exalted
2
1
Master Crafted
Transcendent
2
2
Curio Rarity[]
Rarity in Beta
Rarity after release
No. Perks
Black Market
Redeemed
1
Frontier
Anointed
2
Millitarum Issue
Exalted
3
Master Crafted
Transcendent
4
Note: The first perk (listed on the top section) of the curio cannot be rerolled. Only the perks added at Anointed rank and higher can be at the Shrine of the Omnissiah.
Weapon rating[]
The rating value of a weapon is composed of the total rating from its modifiers, perks and blessings.
Modifiers[]
The base stacks of a weapon consist of 5 modifiers that vary depending on the weapon. Each Base stack modifiers can have a value up to 80%, each percent counting as 1 rating point. The lowest base stats rating is 85 (that of a character's starter weapons) and the best is currently 380 (with all modifiers but one at 80%).
Perks[]
A perk rating is 10 for the lowest tier, and 5 more rating for each upper tier. Each tier increases the effect of the perk, for example:
Weapon Perk
<x%> Damage (<armor-type> Enemies)
+10%
+15%
+20%
+25%
<x%> Block Efficiency
+5%
+10%
+15%
+20%
<x%> Sprint Efficiency
+5%
+10%
+15%
+20%
<x> Stamina (Weapon is Active)
+1
+1
+1
+1
<x%> <Melee/Ranged> Critical Hit Damage
+4%
+6%
+8%
+10%
<x%> <Melee/Ranged> Damage (Elites)
+4%
+6%
+8%
+10%
<x%> <Melee/Ranged> Damage (Specialists)
+4%
+6%
+8%
+10%
<x%> Reload Speed
+5.5%
+7%
+8.5%
+10%
Blessings[]
A blessing has a rating of 15 at tier 1, and 15 more rating for each upper tier.
Max Rating[]
The max base stats of a Transcendent weapon rating is 380, the additional two tier 4 perks for 25 each and two tier 4 blessings with 60 each. The total max rating of a weapon is 550.
Editor's Note: All ranks listed here have not been verified in-game. When verified in-game, please remove the strikeout; otherwise these may be inaccurate. Please do not use external content unless you can personally vouch for its accuracy - there are multiple sites with inaccurate rank listings and there's no list after level-up I can find in-game. (R0AHN 2023-03-05) Armory now confirms unlock level in game. (2023-11-12)
Editor's Note: All ranks listed here have not been verified in-game. When verified in-game, please remove the strikeout; otherwise these may be inaccurate. Please do not use external content unless you can personally vouch for its accuracy - there are multiple sites with inaccurate rank listings and there's no list after level-up I can find in-game. (R0AHN 2023-03-05) Armory now confirms unlock level in game. (2023-11-12)
Blitz Weapons[]
These are the tactical options of each class (default key G to equip) that are of limited supply.
Weapon
Icon
Class
Effect
Shredder Frag Grenade
Veteran
Throw a frag grenade that explodes after a short delay. Applies 6 stacks of Bleed to all Enemies Hit, causing Damage over time.
This is an augmented version of Frag Grenade.
Krak Grenade
Veteran
Throw a grenade that deals devastating Damage. Stick to Flak Armoured, Carapace Armoured & Unyielding Enemies.
Smoke Grenade
Veteran
Throw a grenade that creates a lingering smoke cloud for 15s. The cloud blocks line of sight for most enemies and reduces the sight range of enemies inside it.
Stunstorm Grenade
Zealot
Throw a grenade that stuns all Enemies within its blast radius.
This is an augmented version of Stun Grenade with +50% blast radius.
Immolation Grenade
Zealot
Throw a grenade that leaves a layer of flaming liquid, Burning and Staggering enemies, and barring their path. Most effective against Unarmoured Enemies.
Blades of Faith
Zealot
Throwing a consecrated knife to deal high Damage to a Single Enemy. Very effective against most Enemies; less effective versus Carapace Armour.
- Quick Throw
- Killing Elite & Special Enemies in Melee replenishes 1 knife
- Ammo boxes replenish knives
Brain Rupture
Psyker
Charges up your Psychic Power and release it to deal immense Damage to a Single Enemy. Effective against Flak & Carapace Armoured Enemies.
This is an augmented version of Brain Burst dealing +50% Damage.
Smite
Psyker
Unleach a torrent of Bio-Lightning - a fast, channelled attack that Locks to and Stuns an Enemy while dealing Damage. This spreads to nearby Enemies. Charge to increase Spread rate and Damage.
Assail
Psyker
Throw swift, homing projectiles formed of psychic energy. Less effective versus Carapace Armoured Enemies.
Big Friendly Rock
Ogryn
Toss a big rock or hunk of junk at a Single Enemy. Reduced effectiveness against Carapace Armoured Enemies and Unyielding Enemies. You can pick up a new rock every 45s and can hold up to 4 rocks at a time.
Box of Grenades
Ogryn
Throw a box of grenades with great strenth and enthusiasm to deal high Damage to a Single Enemy.
Hitting an Enemy causes the box to break open, releasing 6 grenades around the target.
This is an augmented version of Big Box of Hurt.
Frag Bomb
Ogryn
Throw an Ogryn-sized (the only proper kind!) frag grenade with a 16m blast radius, dealing increased Damage at the centre.