Warhammer 40K Darktide Wiki
Advertisement

Indignatus Mk IVe Crusher[]

Power mauls are Imperial power weapons most commonly used by the Adeptus Arbites but are also utilized by other armies such as the Adeptus Astartes. These are usable both as blunt weapons but when activated project a power field from the head to devastating effect.

Power mauls exist in a variety of patterns ranging from one-handed batons to crushing mauls. This model is sized for such that it requires two hands for a standard human to wield it. The thunderclap as it impacts is truly terrifying and will cause foes nearby to briefly cower.

Attributes[]

Power Weapon[]

Large, heavy and powerful, this weapon unleashes devastation upon each blow, with a sound like a thunderclap

Unstoppable[]

A heavy charged attack mode, slow to set up, but resulting in a devastating hit

Special Attack[]

Power up the weapon for a stronger attack by activating the power field.

  • The field will deactivate if the weapon does not hit within 4 seconds
  • The kickback is manageable and does not stun the wielder

Stat Bonuses[]

Damage 0% 100% Notes
Light Attack 81.25 113.75
Heavy Attack 187.5 262.5
Crowd Control 0% 100% Notes
Light Attack Speed +0% +14.29%
Heavy Attack Speed +0% +14.29%
Light Attack Stagger 13.75 19.25
Light Attack Cleave Damage Distribution 4.75 7.25
Light Attack Stagger Duration 4.75 7.25
Heavy Attack Stagger 12.5 17.5
Heavy Attack Cleave Damage Distribution 0.75 1.25
Heavy Attack Stagger Duration 0.75 1.25
Penetration 0% 100% Notes
Light Attack vs Flak 67.00% 100.00%
Light Attack vs Carapace 30.50% 50.00%
Heavy Attack vs Flak 67.00% 100.00%
Heavy Attack vs Carapace 14.30% 25.05%
Defences 0% 100% Notes
Sprint Cost /s 1.88 1.63
Push Cost 3 1
Dodge Distance -20% -10.00%
Dodge Limit 12.50% 17.50%
Power Output 0% 100% Notes
Light Attack Power 187.5 262.5
Heavy Attack Power 312.5 437.5
Blast Radius 4 8
Epicentre Radius 1 3
Area Suppression Radius 10 15
Area Suppression 20 50
Advertisement